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*You can toggle Blockyard, to stop consumption and production, with the '[[:File:Bankcapture.png|Toggle]]' button.
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*You can toggle Blockyard, to stop consumption and production, with the '[[:File:Blockyardcapture.png|Toggle]]' button.
   
   

Revision as of 20:53, 14 August 2017


Blockyardlogo


Blockyards produce blocks



Blockyardcapture

Blockyard on Buildings

You can construct and toggle a Blockyard on Buildings.



  • You can toggle Blockyard, to stop consumption and production, with the 'Toggle' button.




Access


  • You can build a Blockyard after you research Construction.


Technology required:

Technology Requirement Research cost

Constructiontechlogo
Construction invest
3 500 Knowledge into Science
or
4 000 Knowledge into Economy
Block 2 000
Knowledge 800



Construction


You can build a Blockyard on Buildings, after you research Construction.


  • You need 30% more resources, each time you build another one.


Example costs:

Current
Blockyards
Bronze Pickaxe
0 50 500
1 65 650
2 84.5 845
3 109.85 1098.5
... ... ...
n 50 × 1.3n 500 × 1.3n



Consumption


  • You can toggle Blockyards, to be active or to stop consumption, with the 'Toggle' button.
  • Active Blockyards stop production, if you do not have resources to maintain them.


Resources consumed:

Consumes Rate
Wood 4 per second
Mineral 8 per second



Production


  • Active Blockyards produce Blocks.
  • You can toggle Blockyards, to be active or to stop production, with the 'Toggle' button.


Resources produced:

Produces Rate
Block 0.04 per second


Other aspects of the game increment production:

Bonuses to production:

Bonus Amount
Workshop 10%
Enigma heirloom varies
Rush economy 30 minutes
of production