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Revision as of 20:53, 14 August 2017
Blockyards produce blocks
- You can toggle Blockyard, to stop consumption and production, with the 'Toggle' button.
- Blockyard has a requirement to access and requires some resources to construct.
Access
- Blockyard appears on Buildings after you research Construction on Technologies.
- You can build a Blockyard after you research Construction.
- Construction has a requirement to access and research.
Technology required:
Technology Requirement Research cost
Construction invest
3 500 Knowledge into Science
or
4 000 Knowledge into EconomyBlock 2 000 Knowledge 800
Construction
- You can build a Blockyard on Buildings, after you research Construction.
- You need 30% more resources, each time you build another one.
Example costs:
Current
BlockyardsBronze Pickaxe 0 50 500 1 65 650 2 84.5 845 3 109.85 1098.5 ... ... ... n 50 × 1.3n 500 × 1.3n
Consumption
- You can toggle Blockyards, to be active or to stop consumption, with the 'Toggle' button.
- Active Blockyards stop production, if you do not have resources to maintain them.
Production
- Active Blockyards produce Blocks.
- You can toggle Blockyards, to be active or to stop production, with the 'Toggle' button.
- Active Blockyards stop production, if you do not have resources to maintain them.
Resources produced:
Produces Rate Block 0.04 per second
- Other aspects of the game increment production:
Bonuses to production:
Bonus Amount Workshop 10% Enigma heirloom varies Rush economy 30 minutes
of production