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Ecotechlogo


Research to advance your culture



New economic technologies become available, on Technologies, as your culture advances.



  • Economic technologies:
    • appear after you invest Knowledge in Economy; and
    • require resources to research.


Economic technologies:
Technology Description Invest Research cost

Fundingtechlogo
Funding bonuses
for Gold
100 Gold 50
Knowledge 50

Savingstechlogo
Savings access to
Banks
500 Coin 100
Knowledge 200

Organizationtechlogo
Organization bonus to
storage
1 000 in
any branch
Block 500
Knowledge 300

Culturaltradetechlogo
Cultural
trade
gains
Knowledge
1 500 Bronze 50
Knowledge 500

Contractstechlogo
Contracts bonus to some
production
2 000 in
any branch
Coin 200
Knowledge 200

Galleontechlogo
Galleon access to
Galleons
2 500 Wood 40 000
Plank 1 000
Knowledge 800

Risktechlogo
Risk allows
bigger bets
3 200 Token 200
Knowledge 800

Constructiontechlogo
Construction access to
Blockyards
4 000
or
3 500 in Science
Block 2 000
Knowledge 800

Investmenttechlogo
Investment returns
Coin
4 200 Coin 1 000
Knowledge 300

Architecturetechlogo
Architecture access to
Frames
4 500
or
4 000 in Science
or
5 000 in Military
Block 1 500
Structure 500
Steel 150
Knowledge 1 000

Undergroundstoragetechlogo
Underground
storage
access to
Bunkers
4 500
or
4 000 in Science
or
5 000 in Military
Chest 50
Knowledge 500

Wareconomytechlogo
War
economy
bonus to
Gold and
Food
production
5 000
and
in Military
Gold 60
Morale 50
Knowledge 800

Expansiontechlogo
Expansion access to an
Expansion
mission
6 000 in
any branch
Supplies 200
Plank 2 000

Internationalizationtechlogo
Internationalization access to
Trade outposts
6 800 Gold 70
Bronze 300
Knowledge 800

Dealstechlogo
Deals access to
a Merchant
7 600 Gold 100
Coin 1 500
Knowledge 1 200

Commoditiestechlogo
Commodities access to
buy Sand
8 500 Coin 1 000
Knowledge 1 000

Multitaskingtechlogo
Multitasking Miners can
produce Clay
9 300 Pickaxe 2 000
Knowledge 1 000

Masonrytechlogo
Masonry access to
craft Bricks
10 000 in
any branch
Block 3 000
Frame 20
Knowledge 1 300

Woodworktechlogo
Woodwork access to
Carpentries
10 000
or
in Science
Wood 90 000
Knowledge 1 000

Seacaptaintechlogo
Sea
captain
access to
Foehn
10 000
or
in Military
Plank 3 000
Coin 800
Knowledge 1 200

Commercetechlogo
Commerce access to
Marketers
11 500 Coin 2 000
Knowledge 1 200

Castirontechlogo
Cast
iron
access to
Blast furnaces
13 000
or
11 000 in Science
or
15 000 in Military
Brick 50
Knowledge 1 200

Safestechlogo
Safes increases
Gold storage
14 000 Lock 100
Knowledge 1 200

Packagingtechlogo
Packaging access to
Compressors
20 000 in
any branch
Chest 200
Knowledge 1 300

Shareholdingtechlogo
Shareholding access to
Shares
23 000 Token 5 000
Coin 5 000
Knowledge 1 500

Safestoragetechlogo
Safe
storage
access to
Nickel and
Repositories
35 000 in
any branch
Frame 100
Glass 300
Knowledge 1 600

Metalworktechlogo
Metalwork access to
craft Plates
40 000 in
any branch
Iron 750
Steel 400
Knowledge 1 700

Steamenginetechlogo
Steam
engine
access to
Engines
45 000 in
any branch
Iron 800
Plate 50
Knowledge 1 800

Railtransporttechlogo
Rail
transport
access to
Train stations
50 000 Coin 10 000
Plate 300
Knowledge 2 000

Patentstechlogo
Patents access to
Patent
65 000 Coin 10 000
Knowledge 2 000

Logisticstechlogo
Logistics allows you to
craft from
inventory
85 000
or
in Science
Coin 5 000
Book 10

Electricitytechlogo
Electricity access to
Power plants
100 000 in
any branch
Book 10
Knowledge 2 800

Pyroprocessingtechlogo
Pyroprocessing access to
Cement kilns
100 000 in any
branch (requires
investment in all
3 branches; for
v0.9.3 beta)
Mineral 200 000
Clay 10 000
Book 5

Triforcetechlogo
Triforce various
bonuses
100 000 in
all branches
Knowledge 3 000

Trademasterytechlogo
Trade
mastery 1
bonus to
market trade
100 000 Book 5.5

Coppermasterytechlogo
Copper
mastery 1
bonus to
Copper production
110 000 Book 6.05

Coalmasterytechlogo
Coal
mastery 1
bonus to
Coal production
121 000 Book 6.66

Nickelmasterytechlogo
Nickel
mastery 1
bonus to
Nickel production
133 100 Book 7.32

Goldmasterytechlogo
Gold
mastery 1
bonus to
Gold production
146 410 Book 8.05

Cementhydrationtechlogo
Cement
hydration
access to
Concrete
mixers
150 000 in
any branch
Clay 15 000
Book 20

Trademasterytechlogo
Trade
mastery 2
bonus to
market trade
161 051 Book 8.86

Coppermasterytechlogo
Copper
mastery 2
bonus to
Copper production
177 156 Book 9.74

Coalmasterytechlogo
Coal
mastery 2
bonus to
Coal production
194 872 Book 10.71

Workforcetechlogo
Work
force
access to
Tool factory
200 000 Concrete 15 000
Book 30

Nickelmasterytechlogo
Nickel
mastery 2
bonus to
Nickel production
214 359 Book 11.79

Goldmasterytechlogo
Gold
mastery 2
bonus to
Gold production
235 795 Book 12.97

Trademasterytechlogo
Trade
mastery 3
bonus to
market trade
259 374 Book 14.27

Coppermasterytechlogo
Copper
mastery 3
bonus to
Copper production
285 312 Book 15.96

Lucktechlogo
Luck access to a
slot machine
300 000 Token 50 000
Book 50

Coalmasterytechlogo
Coal
mastery 3
bonus to
Coal production
313 843 Book 17.26

Nickelmasterytechlogo
Nickel
mastery 3
bonus to
Nickel production
345 227 Book 18.99

Goldmasterytechlogo
Gold
mastery 3
bonus to
Gold production
379 750 Book 20.89

Trademasterytechlogo
Trade
mastery 4
bonus to
market trade
417 725 Book 22.97

Coppermasterytechlogo
Copper
mastery 4
bonus to
Copper production
459 497 Book 25.27

Industrialrevolutiontechlogo
Industrial
revolution
access to
Factories
500 000
or
in Science
Coin 50 000
Toolbox 100
Book 100





Economic technologies
Architecture | Cast iron | Cement hydration | Commerce | Commodities | Construction | Contracts | Cultural trade | Deals | Electricity | Expansion | Funding | Galleon | Industrial revolution | Internationalization | Investment | Logistics | Luck | Masonry | Metalwork | Multitasking | Organization | Packaging | Patents | Pyroprocessing | Rail transport | Risk | Safe storage | Safes | Savings | Sea captain | Shareholding | Steam engine | Triforce | Underground storage | War economy | Woodwork | Work force