FANDOM


Kilnlogo


Kilns provide coal



You can construct and toggle a Kiln, on Buildings.


  • You can toggle Kilns, to stop consumption and production, with the 'Toggle' button.


Kilncapture

Kiln on Buildings




Access


Kiln appears, on Buildings, after you research Charcoal on Technologies.


  • You can build a Kiln after you research Charcoal.


Technology required:

Technology Requirement Research cost
Charcoal build 5
Libraries
Wood 4 000
Mineral 2 000



Construction


You can build a Kiln, on Buildings, after you research Charcoal.


  • You need 50% more resources, each time you build another one.


Example costs:

Current
Kilns
Mineral Block
0 2 000 15
1 3 000 22.5
2 4 500 33.75
3 6 750 50.63
... ... ...
n 2 000 × 1.5n 15 × 1.5n



Consumption


  • Active Kilns consume Wood.
  • You can toggle Kilns, to be active or to stop consumption, with the 'Toggle' button.
  • Active Kilns stop production, if you do not have resources to maintain them.


Resources consumed:

Consumes Rate
Wood 2.00 per second



Production


  • Active Kilns produce Coal.
  • You can toggle Kilns, to be active or to stop production, with the 'Toggle' button.


Resources produced:

Produces Rate
Coal 0.01 per second




Other






Buildings
Bank | Banner | Barn | Blast furnace | Blockyard | Bunker | Carpentry | Casino | Castle | Compressor | Crusher | Docks | Foundry | Fountain | House | Kiln | Laboratory | Library | Lumbermill | Market | Military outpost | Mine | Pasture | Quarry | Repository | Scientific outpost | Shipyard | Statue | Trade outpost | Train station | Towncenter | Warehouse