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Markets enable trade
You can construct a Market, on Buildings.
Marketcapture

Market on Buildings



Access

Market appears, on Buildings, after you research Exchange on Technologies. You can build Markets, after you research Exchange.

Technology required:

Technology Requirement Research cost
Exchange build 4
Libraries
Food 800
Coin 3

Construction

You can build a Market, on Buildings, after you research Exchange.
  • You need 500 Wood and 1 Coin, to build your first Market.
  • You need 60% more resources, each time you build another one.

Example costs:

Current
Markets
Wood Coin
0 500 1
1 800 1.6
2 1 280 2.56
3 2 048 4.10
... ... ...
n 500 × 1.6n 1 × 1.6n

Other

  • Your first Market gives access to the Market, where you can buy some resources.

Bonuses provided:

Item Amount
Market trade 5%

Buildings
Bank | Banner | Barn | Blast furnace | Blockyard | Bunker | Carpentry | Casino | Castle | Compressor | Crusher | Docks | Foundry | Fountain | House | Kiln | Laboratory | Library | Lumbermill | Market | Military outpost | Mine | Pasture | Quarry | Repository | Scientific outpost | Shipyard | Statue | Trade outpost | Train station | Towncenter | Warehouse