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A Swordman uses a strong iron sword.



You can recruit, disband, send a Swordman to explore, or train them to be a Knight on Military.



Swordmancapture

Swordman on Military




Access


Swordman appears, on Military, after you research Iron sword on Technologies.


  • You can recruit a Swordman after you research Iron sword.


Technology required:

Technology Requirement Research cost
Sword build 3
Libraries
Food 500
Iron 10



Recruitment


You can recruit a Swordman after you research Iron sword.



Resources required:

Resource Amount
Food 150
Sword 1


Population allocated:

Item Amount
Population 1


Population remains allocated until you fire the Swordman or they are lost in a fight.



Consumption


  • A Swordman consumes Food.


Resources consumed:

Consumes Rate
Food 0.40 per second



Production



Resource produced:

Produces Rate
Morale 0.01 per second


Other factors increment Morale generation.



Specifications



Combat specifications:

Attack 10
Hp 50
Armor
blocks
3 damage


Other factors improve the specifications of a Swordman.



Other


Expedition cost:

Explore Food 20
Water 10
Morale 2


  • You can disband one Swordman at a time, with the 'Fire 1' button, freeing up Population however the Sword is not returned.





Military units
Pikeman | Swordman | Knight | Medic | Bersek | War elephant | Musketeer | Light tank